Thursday, 18 October 2012

Short film Analysis-Eden


Eden by Justin Cane

Mise-En-Scene
the first series of shots, when the woman is in the dream, we see a collection of close-ups in the foreground in soft focus. This automatically makes the audience feel like it is a dream state as the soft focus creates ethereal lights that are connected to dreams. The first character to be introduced is a woman, although we see her from the back we see that she is in a white dress. This connotes a dream like being and that she is somewhat distant to the world. However her dress being white could infer an innocence to her that is enhanced by the wild folliage of her surroundings. This connection between the character and their surroundings is something I want to share in my film as it creates a connection between the audience and the character.
At around 00:50 we see the woman in complete soft focus making it so the audience cannot see her features but we are made aware of her precence. This is something I want in my film during the opening dream sequence as it creates an etheral feel, which would be perfect as it is a dream sequence and not real. Although in Eden the effect is used to create a calming and relaxing atmosphere, while the dream sequence in my film is more of a nightmare. Something that is covered later in Eden.
We see many shots of the woman from in between the trees and through the branches. This could be seen to create a more fantasy atmosphere as it shows nature hiding and covering her. However the camera is always focused on the girl during these shots, which means that she is the focus. I want to show nature in my film and using the shots through the branches will show that it is an unnatural scene. Also I would create the shots by hiding the main character through thick trees.
A shot from 01:10 positions the woman slightly to the left of the camera while she is completely out of focus. We also see the woman standing within an 'arc' of nature, being surrounded by the branches on either side. She is then pulled into complete focus after the end of the shot.
We also see a panning shot around the character. This show pans and tracks around her, allowing us to see her in deep thought. This shot fits the calm and surrean pace of Eden but a long flowing shot like this does not creat the tension I want in my film.
When we near the end of the film we see the girl leave the woods and then it transitions into a pure white light. This could symbolise a transition to another lighter pace, but from our cultural understanding we consider this pure white screen to symbolise a goodness and purity normally associated with heaven. However this doesnt wor in my film, although using colours to symbolise certain movements and transions e.g. black to transition from the woods to real life waking up.
AFter this we see a very long shot showing a person in black with a white mask. This black costume is a complete contrast to the womans own white dress and the golden yellow of the fields around them. Presenting the idea that this character in black is a dark and evil character, this is then reinforced by the girl holding her head as if she is ill.
We then see the character in real life waking up with sweat on her head, presenting the idea that she is paniced and showing that whatever the dream is has paniced her

Cinematography
The most common shots used are mid to long shots from a distance from the character. This distance makes it seem as if the character is being followed at some point due to the hand held feel. This is not something I want in my feel because I think it brings away from the film as a whole and lowers the production value. I also want mine to be very clear on how the movements of the camera are very clean and smooth so it seems more natural. However the handheld shots seem to make the movements of the woods seem natural.
When we get to the
The cinematography in the first section is mainly mid shots and closeups, some long shots are used e.g when she is rinning around a hole. But in the majority mid shots are used because they show the characters emotions and movements without showing too much of the surroundings.
In teh second scene however we jump quickly between extreme long shots and mid shots as we look at the character in black and the woman in white. 

Sound
The sound during the first part of the dream follows a simple pattern and only uses single strings of low notes every few seconds, this makes the scene very relaxed.
In the second part of the dream however we hear the music change and become distorted, introducing resonating high sounds. This sygnifies the approaching evil portrayed by the character in black.
However to transition from the dream to reality we hear the sound of the real world before we see it. This is a sound bridge between the two scenes. There is then no non diegetic music from then on as it would make the scene seem more surreal than it is.
I will need to have a sound motiff that can be played whenever the older brother is there to pronounce the character is there without actually revealing what they look like. This sound motiff will then increase the tenstion without ruining it.

Edit
The main focus of the editing on the first half of the dream is to allow soft and flowing cuts between the shots allowing it to be relaxing. However in the second  opart of the dream the editing becomes much more fast paced as the evil character is shown. It cuts very abruptly between the woman and the character in black, this shows a disconfort and is the style of editing I want to use when the older brother is around to pronounce the character. The transition between the dream and real waking life uses a very modern and distorted style. The image becomes digatilly distorted and wee see the two shots mixed together. This makes it very uncomfortable to watch.

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